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FAQ
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Is it possible to have my own domain?Absolutely! You can have your own domain for free if you have 100 active players.
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How much do you charge per player?Our pricing is based on your volume of players. The more you have, the cheaper your per head fees are. call us or contact us today for a quote!
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Do you offer poker games?Currently, we do not offer poker games but we plan to in the future for players with 300 or more active players.
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Is there a cashier available for agents and players?Our cashier is only available for players using crypto and is accessible with 200 or more active players.
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What payment options are available?We accept various payment methods including crypto, Venmo, Zelle, Bank Wire, PayPal, and MO.
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Can you help me with marketing my page?Yes, we offer marketing services including social media and more for a monthly fee of $1000.
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Can I get a demo or test account?Absolutely. We are excited to offer you the chance to see before you buy. Request a demo today and begin your journey with us.
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Do I get charged for non-active players?No, you are only charged for active players.
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Do you have mobile services?Yes, We have developed our own mobile platform that supports the iPad, iPhone, Android,and Blackberry. We also offer a mobile casino.
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Can I create my own signup page?Yes, you can create your own signup page for free if you have 100 active players.
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BoxingWagering on boxing is done by laying or taking “money line” odds: The Minus (-) indicates the favorite. The Plus (+) indicates the underdog.
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BOXINGWhen the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title. If the scheduled length of the match is changed, all prior wagers on the number of rounds the bout will last will be graded as 'No Action'. Each round is three minutes in duration; a half-round is defined as ninety seconds. For wagering purposes, the disqualification of a boxer during a match will be counted as a knockout by his opponent. Total of Rounds: Customer will either go over or under a number of rounds in which the fight will be finished. Correct Result Wagering: Players can wager on which boxer will win the fight and the manner in which the fight is won. A KNOCKOUT includes Technical Knockouts (TKO) and Disqualifications (DQ). A DECISION is determined to be anytime the judge's scorecards are used to determine the winner of the bout regardless of the round in which this occurs. If the fight ends in a Tie, wagers on the draw will be paid, while wagers on “no draw” and on both fighters will be lost. If any of both fighters wins, wagers on “no draw” plus the fighter (that wins the fight) will be considered winners, the rest losers. Las Vegas wagering rules will be used for any situation not covered here.
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BASEBALL PropositionsFirst-Half Wagers (5 innings): All wagers on baseball first halfs (5 innings) will be decided on the basis of the score at the end of five full innings . If a game does not go five full innings, all first-half wagers (5 innings) will be cancelled. Once 5 full innings have been completed, all wagers on the first half (5 innings) will stand. All first-half wagers (5 innings) must list both pitchers. If either listed pitcher does not start, wagers on the first half (5 innings) will be cancelled. Baseball Grand Salami: The Baseball Grand Salami will be decided by the total runs scored in all major-league games scheduled for that day. All scheduled games must go at least 9 innings (8½ if the home team is winning). If any scheduled game is canceled or stopped before the completion of 8½ innings, all wagers on the Baseball Grand Salami will be cancelled. No pitchers will be listed for the Grand Salami; all wagers will have action regardless of the starting pitchers. MLB Runs, Hits and Errors (MLB R-H-E): All MLB R-H-E wagers will be graded using the sum of Runs, Hits and Errors as grading factors. For example, RunsHitsErrorsLA Angels263Cleveland14100 will result in a MLB R-H-E score of LA Angels 11, Cleveland 24 = total of 35. When wagering on MLB R-H-E totals (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning played unless the home team scores to tie in the bottom half of the inning in which case the score is determined at the time the game is called. For all MLB R-H-E wagers both listed pitchers must start. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter. If a listed pitcher doesn't start all wagers will be refunded.
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SOCCER RULESAll Match-period markets are based on two halves of 45 minutes of regulation time as well as any injury time, unless indicated otherwise. If a match is finished or abandoned before the completion of 90 minutes of play all bets on the Match-period are void. The exception to this rule is if a referee ends a match with an official result after at least 85 minutes of play. If a match is void because it finished early or was abandoned, periods that were played to completion (such as the 1st Half) will have action. If a match is started and isn’t completed (as defined above) within 12 hours of kickoff, then all bets on Periods that aren’t completed will be void. Money line wagering on soccer offers a draw line as well as sides. In the event of a draw example: (1-1), all bets on either of the sides will be graded as losers. Again, in the event of a draw, only wagers placed on the draw line will be graded as a win. This rule does not apply to bets placed on the spread. Asian Handicap - Quarter Handicaps Many matches are handicapped in 1/4 and 3/4 intervals. Quarter (¼) handicaps split the bet between the two next closest - highest and lowest 1/4 intervals. For instance, a $100 bet with a handicap of - ¾ -115 (-½ and -1 -115) will result in a bet where the customer is betting $50 at -½ -115 and $50 at -1 -115. This also applies for totals. Examples below. Real Madrid vs FC Sevilla Game Spread Real Madrid -¾ -115 (-½ and 1 -115) Game Spread FC Sevilla +¾ -115 (+½ and 1 -115) Game Total Over 2¾ -115 (Over 2½ and 3 -115) Game Total Under 2¾ -115 (Under 2½ and 3 -115) Customer bets $100 (base amount) Real Madrid -¾ -115 (-½ and -1 -115) and Final score is Real Madrid 2-1. This wager is split into two bets. $50 -½ -115 (which is a winner) and $50 -1 -115 (which is a push). Net result is +50 for the customer. Customer bets $100 (base amount) FC Sevilla +¾ -115 (+½ and 1 -115) and Final score is Real Madrid 2-1. This wager is split into two bets. $50 +½ -115 (which is a loss) and $50 +1 -115 (which is a push). Net result is -57.50 for the customer. Customer bets $100 (base amount) Over 2¾ -115 (Over 2½ and 3 -115), and Final score is Real Madrid 2-1. This wager is split into two bets. $50 Over 2½ -115 (which is a winner) and $50 Over 3 -115 (which is a push). Net result is +50 for the customer. Customer bets $100 (base amount) Under 2¾ -115 (Under 2½ and 3 -115), and Final score is Real Madrid 2-1. This wager is split into two bets. $50 in Under 2½ -115 (which is a loss) and $50 in Under 3 -115 (which is a push). Net result is -57.50 for the customer.
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AUTO RACINGPostponements: If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and the money refunded. NASCAR Races: The Official NASCAR winner of the race shall be the winner of the race for wagering purposes, this includes all races which are halted prematurely for any reason. If the Race winner is disqualified, then they are no longer the official NASCAR winner if the disqualification occurred less than 6 hours from the end of the race. In head-to-head matchups, both drivers must start the race for the wager to be considered "action". If a starting driver who has completed at least one lap is replaced during the race by another driver for any reason, the starting driver will be awarded the finishing driver's position at the end of the race. Example: Driver JONES starts the race, completes 8 laps, but leaves the race due to injury, and then replacement driver SMITH finishes the race and places 10th.In the race standings, driver JONES would be credited with a 10th place finish. All disqualifications that occur more than six hours after the race has ended are not recognized for wagering purposes. This applies for all NASCAR wagers. (Race Winner, Matchups, Finishing Position, etc) Formula 1: Wagers on a driver will be in effect if, and only if, the driver lines up on the official starting grid after the warm-up lap. The podium positions will be used to determine 1st, 2nd and 3rd for betting purposes. In head-to-head matchups, both drivers must start the race in order for the wager to be considered "action". In two-way matchups, if both drivers fail to complete the race, the driver completing the most laps will be deemed the winner. If both drivers retire on the same lap, wagers will be settled on the official FIA classification at the time of the podium presentation. If a driver fails to take part in the qualifying session then all bets on that driver will be void. This event will be settled on official times as recorded by the FIA and will not be affected by any subsequent penalties or demotions.
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GOLFGeneral: If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be canceled and the money refunded. Wagers on a golfer who does not play in the tournament are graded as No Action. A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be considered a loss. Wagers will be settled using the official tournament and match results (including final match correct score and individual match betting). This includes a match which finishes early, either by agreement of the players or because of injury. Outright Betting (Tournament Winner): The "Field" includes all players not offered by name. All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account. If a tournament does not go the specified number of completed holes (usually 72) and is shortened by the tournament officials, the leader at the end of the number of holes specified by the officials will be the winner, unless there is no further play or only part of a round completed after a bet has been placed, in which case that bet will be canceled. In the event that two or more golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as second-place finishers. In the event of a tie for a finishing position, the tied position will count; for example, if five players tie for eighth place, all five will be considered to have finished eighth. In some tournaments, tournament officials may have the individuals play a specified number of playoff holes to determine the tournament winner. In this case, the golfer with the lowest score after completing the specified number of holes will be declared the winner, and all other golfers in the playoff will be graded as second-place finishers. Golf Matchups: In head-to-head matchups, both golfers must tee off in order to have action. Players are paired for betting purposes only. The player with the lower score over the entire tournament is the matchup winner. All wagers on Tournament Matchups are settled on the players final score. if both parties end in a tie all bets will be deemed a push. The result of play-offs is not taken into account. In 1st Round matchups, the player with the lower score in the 1st round ONLY (usually 18 holes) is the matchup winner Settlement will be on the player achieving the highest placing at the end of the tournament. If the number of rounds played is reduced, as in the case of bad weather, bets stand providing that an official tournament winner is declared. If one player misses the cut, the other player is deemed the winner. If both players miss the cut, the lowest score after the cut has been made will determine the winner. If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, the other player is deemed the winner. If a player is disqualified during either the 3rd or 4th rounds, when the other player in the match bet has already missed the cut, the disqualified player will be considered the winner. To Miss/Make The Cut: For some tournaments we may offer prices for players to make the cut (take part in the final rounds), or miss the cut (fail to qualify for the final rounds). Finishing Position of a Named Player: In the event of a tie for a finishing position, the tied position will count, eg. a tie with 5 other players for 8th place will count as a finishing position of 8. Group Betting: The winner will be the player with the lowest score at the end of the tournament (or after the cut if all players miss the cut), playoff included. In the event of a tie, the winner will be the player with the lowest score for the final round. If a player does not tee off all bets on that group will be void and monies refunded.
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FOOTBALL PropositionsNFL Propositions will be graded using the results listed at www.NFL.com NCAA Propositions will be graded using the results listed at www.ESPN.com For player propositions: The quarterback must have at least one passing attempt and the running back must have at least one rushing attempt for the wager to be action. In wagers involving total receptions and total receiving yards the player must play for action, and if he doesn’t have a catch the wager stands and it is considered as zero yards (under wins). For wagering purposes, defensive points do not include PATs (Points After Touchdowns). Involving multiple players from each team, such as “Player to score the 1st TD”, all players are action unless otherwise specified on the wager. In pool events all players are action. Overtime counts on football propositions. The 4th Quarter, however, does NOT include Overtime. Only the actual points scored in the 4th quarter count towards a 4th Quarter wager. Football propositions such as: Team to score first, Team to receive the opening kickoff, Team to get the first 1st down, Team to punt first, YES/NO score in 7min 30sec or 2, 4 or 5 minutes of 1st, 2nd, 3rd, 4th, quarter First score of the game: Touchdown/Field goal or Safety, Teams first score of the game: Touchdown/Field goal or Safety, Team to make the 1st successful FG, Team to miss the first FG, Team to record the 1st QB sack First turnover of the game, YES/NO special teams or defensive TD score, Player to score a TD 1st, QB to throw a TD 1st, To happen 1st for QBs ...are graded as soon as that occurs. For other football propositions the game must go 55 minutes for action , such as: to score last, Last score of the game: TD / FG or Safety Teams last score of the game: TD / FG or Safety First turnover of the game, YES/NO special teams or defensive TD score Team to Have MOST 1st DOWNS, Team to Have the LONGEST FIELD GOAL, Team to Have the LONGEST KICKOFF RETURN, Team to Have the LONGEST PUNT RETURN, Team to Have the LONGEST TOUCHDOWN, Total FIELD GOALS made in the game by BOTH TEAMS, Teams Total points scored in the game, Total PUNTS in the Game, Total QB SACKS Made by BOTH Teams, Total TOUCHDOWNS Made in the game by BOTH TEAMS, Total Player Propositions, Special rules on football propositions: The First Turnover of the game: On fumble, it has to be lost fumble recovered by an opposing team, not be same team. Will either team score 3 unanswered times in game: Extra point and 2 point conversions do not count as a score. Team to have the longest FG, longest kickoff return, longest punt return, longest touchdown: If yardage is tied for both teams, wagers have no action. Team to have longest touchdown: Offensive, Defensive or Special teams counts. FIRST Team Offense to cross 50 Yards Line: Punt Return, Kickoff Return, Fumble Recovery or Interception Return does not count towards wager, teams offense has to cross the 50 yards line for wager to be official. Team to make a 3rd Down Conversion FIRST: If the 1st Down happens via Penalty, wager is a winner. Team to USE a TIMEOUT 1st in the game: If Team loses a Coaches Challenge and is charged a Timeout and this is the 1st Timeout in the game, wager is graded a winner. FIRST Team to be penalized for PASS INTERFERENCE: Wager is on which team will be called for Defensive or Offensive Pass Interference (penalty) first in the game. If penalty happens on the same play, wager becomes 2nd Defensive or Offensive Interference penalty. FIRST Team to get called for a HOLDING PENALTY: Team to have Defensive or Offensive Holding Penalty called on them first. If both teams have offsetting holding penalties on the same play, 1st holding penalty is a winning wager. FIRST Punt of the game: Player catches ball & ball hits the ground or fumbles ball = Ball Hits Ground is winner. Ball has to go out of bounds in air & land out of bounds, if not, Ball Hits Ground is a winner. Touchback, ball must be placed on Opponents 20 yard line for winning wager. Total number of different players to score: Wager is on how many team players will score in game. Any score by a player counts towards wager. FG, TD, Safety count as a score. Extra Point and 2 Pt Conversion don’t count towards wager. In Odds to win the NFL MVP: All wagers have action. If a player withdraws (due to injury, illness, etc.), prior or during the football season all bets still have action. In NFL Season player propositions (Most passing yards, most rushing yards and most receiving yards): Wager is for Regular Season ONLY. All wagers have action. In NFL Regular season player vs player proposition: Most Touchdown passes thrown: Both players MUST play in teams opening game for action. Wager is for Touchdown Passes ONLY. Wager is for Regular Season Only. In NFL Regular season player vs player proposition: Most Touchdowns Scored: Both players MUST play in teams opening game for action. All Touchdowns count towards wager. Wager is for Regular Season Only. In NCAA Football Regular Season wins: Wager is for Regular Season Games Only. Conference Championship games and Bowl games are NOT included. Team must play every scheduled regular season game for action. In NCAA Conference championships: If 1 or more teams tie for the title, the winner is the team that is selected 1st by the BCS. If a Conference has a title game then the winner of the conference championship game will be considered to have won that conference. In NCAA Divisional: The team participating in the conference championship game will be considered to have won that division.
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BASKETBALL PropositionsNBA Propositions will be graded using the results listed at www.NBA.com NCAA Propositions will be graded using the results listed at www.ESPN.com For all Basketball Propositions involving statistics for a player, that player MUST PLAY in game for the wager to have action. Overtime counts on basketball propositions.
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HockeyTHIS SITE offers both American and Canadian lines in hockey. Canadian line: EX. Sharks –½ +130 Kings +½ -150 Sharks are minus a half a goal plus 130 and the Kings are plus a half a goal minus 150. American line: Regular “Money lines”. Wagering is accepted on the total goals scored. Overtime period counts towards the final score. Penalty Shootouts are expressly considered part of overtime. If a Penalty Shootout is contested, the winner will be credited with an extra goal. Parlays or if bets with Puckline to total on the same game are NOT allowed.
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TeasersRegular Teasers give you a choice of 6, 6½ or 7 points in football (4, 4½ or 5 pts for Basketball), which improve the line used on your team. You may pick anywhere between 2 and 6 teams, and the corresponding payout increases with the number of teams picked. Please contact your agent for Teaser Payouts.
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MLB Prop Rules:MLB Propositions will be graded using the results listed at www.MLB.com . For individual player prop bets to have action that player must start and the game must go at least 9 innings (8.5 innings if home team are ahead). If the game is suspended, it must be restarted on the following day, if it's not restarted on the following day, wagers will be refunded. This applies to all over/under stats for an individual. For example, if Mike Trout hits a home run and the game officially ends in the 7th inning, then Mike Trout will still have no action on his Home Runs for that game(since the game didn't go 8.5 innings). “Team to score first”, “yes/no score in 1st inning”, “ team to hit 1st double, triple or Home Run” are graded as soon as that occurs . The bet is final even should the game be rained out or suspended. On total runs scored by team, the game must go 9 innings (8.5 if the home team is ahead) to have action. The listed pitchers must start the game for any props to have action. For head to head matchups between players, both players must start the game for the prop to have action. On Total Bases Propositions, the listed pitchers and both players must start. A batter is only credited for bases if he hits a single (1), a double (2), a triple (3) or a home run (4). A walk, hit by pitch, error, balk, sacrifices, fielders choice or passed ball do not count. The batter must hit the ball and make it to first base without an error being committed. If he hits a single, for example, and makes it further than first on an error, he is only credited with a single (1 base). Pitcher propositions "Total Runs Allowed" include both earned and unearned runs. Involving multiple players from each team, such as Player to score the 1st run or record the 1st RBI, all players are action unless otherwise specified on the wager. In pool events all players are action.
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HOCKEY PropositionsNHL Propositions will be graded using the results listed at www.NHL.com Player Propositions: For Total Player Points, both goals and assists are included. Only goals or assists scored during regulation time are counted. For grading purposes, goals scored during overtime and Penalty Shootouts are NOT included. “Team to score first” and “yes/no score in 10 minutes” are graded as soon as that occurs.
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TENNIS (ATP-WTA)Retirement or Disqualification: Head to Head Matchups: One full set must be completed for Money Line wagers to stand. If less than 1 set is completed, all Money Line wagers will be considered void. The winner of the match is the participant declared the victor by the umpire of the match.. Example: Nadal trails 0-6, 0-2 vs Djokovic and Djokovic is forced to retire due to injury (or disqualification). All money line wagers stand. Nadal is declared the winner while Djokovic is deemed the loser. All other bets on the Spread, total, team total and sets betting will be void regardless of current score. If a player retires before the 1st set is completed, all wagers on the match will be considered void. Example: Nadal leads 2-0 vs Djokovic who retires due to injury. All wagers considered void. First Set Betting: If the first set is not completed because of a player retirement or disqualification, all bets on the match will be considered void. Such wagers will be cancelled and the monies refunded. If the first set in a match is completed, the wagers are graded and will stand on that line. Sets Betting: If a tennis match is not completed because of a player retirement or disqualification, all Set betting wagers will be considered void. Such wagers will be cancelled and the monies refunded. Example: If we offer Player A (-1.5 sets or -2.5 sets ) vs Player B (+1.5 sets or +2.5 sets) the match must be completed. If the match is not completed, wagers on that line are void. If we offer Player A to win exactly 2 sets to 1 or Player B to win exactly 2 sets to 1, those lines would be canceled and refunded in the case of a retirement as well. Handicap and Total Games Betting: If a tennis match is not completed because of a player retirement or disqualification, all Handicap and Total Games bets will be considered void, regardless of the score of the match. Such wagers will be cancelled and the monies refunded. Note this also applies to live wagers on lines such as: Rafael Nadal to win Set 2 or Novak Djokovic to win Set 3. Delay or suspension: If a tennis match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed. In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner. Example: A match is scheduled for 5 sets, but only 3 sets can be played because of weather. The leader at the end of 3 sets would be declared the winner of the match. Game Handicap Market Description Predict the result of a match after the handicap spread has been applied to one of the competitors. A handicap of (+/-) one or more games will be given to one/both of the competitors which will be added to the actual number of games won. Example: Djokovic v Federer (+2.5 games). The final score is 6-7 | 6-1 | 6-1 | 5-7 | 4-6 meaning that Djokovic won 27 games and Federer won 22 games. The handicap spread of (+2.5 games) is added to the actual number of games won by Federer bringing his total to 24.5 games. In this example Federer wins the match, but loses the game handicap by 2.5 games.
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Mixed Martial ArtsUnless otherwise noted, fights must take place within one week of the listed date of the fight or the bout will be graded "no action" and wagers refunded. Venue changes within the same country will not affect the status of pending wagers. Venue changes to a different country will result in a grade of "no action" on all pending wagers. If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. "fight totals" & "will go / won't go" will have action if the updated scheduled rounds is more than the total listed on the proposition. Exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all be no action if scheduled rounds are changed or misposted. Results will be graded based on the official result at ringside. A result may be revised or altered after initial presentation by the ring announcer. For wagering purposes, results are not official until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes. A wager on a fighter "Inside Distance" wins if the selected fighter wins by KO, TKO, DQ, submission, or any other form of stoppage. A wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO or corner stoppage. A win by submission is not considered a KO/TKO in MMA. When a "draw" occurs, wagers on both fighters "to win" are refunded. Other proposition wagers are graded according to their specific wording. An "If Wins Only" wager loses when a fight ends in a draw. Any fight that is deemed "no contest" will have all wagers refunded. A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five minute round. Thus, 2½ rounds would be two minutes and thirty seconds of the 3rd round. If an over/under total lands on the exact half round total in a fight, the wager will be a push. If the phrase "Fight goes 2:30 round X", and the fight ends at exactly that second of that round, then "Fight goes" will be graded the winner. In round distance wagering, if a fighter fails to answer the bell for the start of any round, the fight officially ended in the last round fought. In total wagering, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, the UNDER is the winner. For wagers that state "will a fighter win in round x", that fighter must finish the fight in round x to win the prop. For example, if you bet YES for "Mark Coleman to win in round 3", then the fight must be stopped in Coleman's favor in round 3 for yes to be considered the winner. The only exception is if a fighter does not answer the bell for a round. Then the fight officially ended in the last round fought.
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Baseball Series Wagers:Wagers on baseball series are based on the first three games played of each series. At least two of the first three series games must be played for wagers to have action. If only one of the first three games is postponed or canceled, series wagers stand as written. If two of the first three games are postponed or canceled, all wagers on that series will be graded as No Action and the monies refunded. A called game will count toward a series wager provided it is officially declared a regulation game. Pitchers cannot be listed for series wagers; all wagers will have action regardless of the starting pitchers.
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ESports RulesGeneral: Settlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API. Non-runner no bet. Outright and Group markets may be subject to a Rule 4 (Deduction). An unplayed or postponed match will be treated as a non-runner for settlement purposes unless it is played within 48 hours of the originally scheduled start time. Bets will be void if the fixture is listed incorrectly. With regard to any electronic sports version of a sport offered, bets on a fixture will stand irrespective of home and away listing (versus or @). In the event of a team name change occurring as a result of a team leaving an organisation, joining another organisation or officially changing their name, all bets will stand. If a match is played before the scheduled start date/time, then all bets placed after the actual starting time will be void. All bets placed before the actual starting time will stand Match Markets - If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity. In the event of a match or map starting but not being completed, then all bets will be void unless after the start of the match a player is disqualified, in which case the player/team progressing to the next round or being awarded the victory by the governing body of the specified competition, broadcast or game API will be deemed the winner for settlement purposes. If a player / team is given a walkover on at least one map before the match starts, all bets will be void. If a team receives a map advantage in accordance with specific tournament format and rules, the team in receipt of the map, will be considered the map winner for settlement purposes. If a match or map is replayed due to a disconnection or non-player related technical problem, pre-game bets will stand on the replayed match or map in accordance with the official result. All In-Play bets on the affected match or map will be void unless the outcome is already determined, and the replayed match or map will be treated as a separate entity. Match Markets - Bets are void if the statutory number of maps are changed, or differ from those offered for betting purposes. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined. If a match is won by a team surrendering, the match will be deemed as completed and all bets will stand. StarCraft II Map Betting: In the event of a draw, the Map Winner market will be voided. CS:GO Where Overtime can be played, this will be included in the settlement of markets; unless the Draw participant is quoted for a specific market, in which case settlement will be based on the statutory number of rounds. Map/Round Betting - Bets are void if the statutory number of maps/rounds are changed, or differ from those offered for betting purposes. Round Betting - If a round is replayed due to a disconnection or non-player related technical issue, pre-game and In-Play Next Round bets will stand on the replayed round in accordance with the official result. In-Play bets on Current Round markets will be void and the replayed round will be treated as a separate entity. Player Match-Ups – In the event of a specified player not playing the entire map, all bets will be void unless the outcome is already determined. Kill markets: Will be settled based on the official scoreboard, broadcast or game API. Bomb markets: Will be settled based on the official scoreboard, broadcast or game API. Tournament Specials (including Team and Player Specials): Will be settled based on the final specified tournament results. For map based specials, all maps denoted in the official map rotation count towards settlement whether they are played or not. HLTV Specials: Will be settled on the official result provided by HLTV. If ‘Match Medic’ (or similar) is used to return the match to an earlier state, all markets will be settled based on events after the point at which the match was reverted back to. If ‘Match Medic’ (or similar) is used to disregard in-game events e.g. Rounds won, Round kills; they will not count for settlement purposes. LOL First Blood markets: Only kills by the opposition team / player will count. Monster markets: Will be settled based on the official scoreboard, broadcast or game API. Structure markets: For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Champion or Minion or whether or not they are respawned buildings. Surrender: In the event of surrender, all markets (unless otherwise stated) will be settled on outcomes as declared by the relevant governing body of the specified competition, broadcast or game API. Bets on ‘Next’ and ‘Time’ based markets will be void. The final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the map at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are limited to five Towers and one Inhibitor. All time based bets are settled on the in-game clock. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined. If ‘Chronobreak’ is used to return a map to an earlier state, all markets will be settled based on events after the point at which the map clock was reverted back to. If ‘Chronobreak’ is used to disregard in-game events e.g. Towers destroyed, Dragons slain; they will not count for settlement purposes. Player Specials: Bets on any player not taking part in the tournament will be void. Champion Specials: All available Champions count for settlement purposes whether they are picked or not. Team Specials: Will be settled on the official match scoreboards at the end of the tournament. Tournament Specials: Will be settled on the official match scoreboards at the end of the tournament. Player of the Tournament / Tournament MVP: Settlement will be based on the announcement by the official tournament organisers/publishers. DOTA2 First Blood markets: Only kills by the opposition team / player will count. Kill markets: Will be settled based on the official scoreboard, broadcast or game API. Creep markets: Will be settled based on the official scoreboard, broadcast or game API. Settlement of 'Roshan' markets are determined by the team to slay Roshan, and not who picks up the Aegis of the Immortal, Refresher Shard or Cheese. Structure markets: For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Hero or a Creep. The number of barracks will be determined by individual ranged and melee barracks destroyed. Surrender: In the event of surrender, all markets (unless otherwise stated) will be settled on outcomes as declared by the relevant governing body of the specified competition, broadcast or game API. Bets on ‘Next’ and ‘Time’ based markets will be void. The final number of Towers destroyed will be settled on the minimum number of Towers necessary to win the map at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are limited to five Towers. All time based bets are settled on the in-game clock. Events occuring prior to creeps spawning are included for settlement purposes. Hero Specials: All available Heroes count for settlement purposes whether they are picked or not. Player Specials: If a player does not complete at least one map at the specified event, all bets are void. Tournament Specials: Will be settled on the official match scoreboards at the end of the tournament. Team Specials: Will be settled on the official match scoreboards at the end of the tournament. Compendium Specials: All markets will be settled in accordance with the official Compendium results. FIFA Match Winner (2-Way and 3-Way) settlement will be based on the official score at the end of regulation time and does not include extra-time, time allocated for a penalty shootout or golden goal. COD Hardpoint: Settlement of the handicap market is based on the final points score at the end of the specified map. Search and Destroy: Settlement of the handicap is based on the final round score of the specified map. Capture the Flag: Settlement of the handicap market is based on the total flags captured at the end of the specified map. Gridiron/Uplink/Blitz: Settlement of the handicap market is based on the total flags captured at the end of the specified map. PUBG Round Winner: Settlement will be based on the team that finishes first in the specified Round, regardless of Kill Score. WOW First Guild to Kill X Boss: Settlement will be based on the official kill feed. NBA2K All settlement includes Overtime if played. ROCKET LEAGUE All settlement includes Overtime, unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only. RAINBOW SIX All settlement includes Overtime, unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.
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MINOR BASEBALL/SOFTBALL (NCAA & LITTLE LEAGUE)Grading - Minor baseball/softball games have action regardless of their starting or completion date. Wagers will remain pending until the games are complete. MERCY RULE - Any baseball/softball game ending as a result of the mercy rule will have action on all wagers unless otherwise noted. HOME TEAM - Bottom team listed does not necessarily bat last.
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If Bets and ReversesIf Win Push or Cancel: if the first pick wins, ties, cancels, or is suspended, you have action on the second pick and so on. If Win Only: only if the first pick wins, you have action on the next pick and so on.
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ParlaysFootball, Basketball and Baseball The parlay odds change when using a "money line" in Baseball and other events. In case of "no action" or "tie" parlays revert to the lower number of teams payoff. The maximum payoff on parlays is dependent on the number of teams selected. Please contact your agent for Maximum Parlay Payouts.
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BasketballMinimum Time for Action: NBA games must go at least 43 minutes to have action. For all other basketball leagues, games must go at least 35 minutes unless otherwise specified. (Exception: NBA All Star Game must only be completed. Please see rules on nba.com for the all star game.) For wagers on periods (quarters and halves) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halves will have action if the relevant period was completed. For wagering purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone the minimum time as specified above. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results. If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all monies refunded. Any props wager involving a player statistic will be scored as 'no action', if that player does not play at least 1 minute. Additional Rules: All wagers on the game and all wagers on the second half will include overtime scoring. For props wagers, unless stated otherwise, the second half includes overtime. A "Double Double" for purposes of Basketball props means ten or more in at least two of the following categories: Points, Rebounds, Assists, Blocks or Steals. Wagers on fourth quarters do not include overtime scoring.Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action. A two-team teaser resulting in Tie/Win or Tie/Tie is considered a push and all money is refunded. Any teaser with a loss and an open leg is a loss. These rules apply to both college and professional basketball.NBA results are graded using stats from NBA.com. For NBA Player props, Player performance = +2 per Point Scored, +3 per Rebound, +3 per Assist, +5 per Steal, +5 per Block, -2 per MISSED FG, -3 per MISSED FT, -3 per Personal Foul, -5 per Turnover. NCAA Basketball results are graded using stats from espn.com. A NBA basketball team must play all 82 games for wagers on its season wins to have action. Las Vegas wagering rules will apply to any situations not covered herein. NBA/NCAA Propositions - Team Performance: 15 points for a win. 1 point for each point the team scores. Total points equals team performance. Example Lakers 98 Final Suns 80 Lakers Performance = 113 Suns Performance = 80 NBA Propositions - Multi-way Player Props: If any player listed in a category does not start the game, the entire category will be graded as no action. For example, if one of the players listed in the Points Scored category does not start the game, then all wagers on Points Scored will be graded as no action, even if the player later enters the game. Tie-breaker: Points Scored, then Assists, then rebounds, then Team Points scored. For example: If the category is Assists, the tie-breaker is Points Scored, then Rebounds, then Team Points. If the category is Points Scored, the tie-breaker is Assists, then Rebounds, then Team Points scored.
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Baseball wagering rulesBaseball Notes: If a Regular Season game is called or suspended after 4½ innings of play the score is determined after the last full inning of play, unless the home team scores to tie or win in the bottom half of the inning, in which case the winner is determined by the score when the game is called. When betting listed pitchers, both pitchers must start in order to have action. In Baseball, a wager on a Run Line or a Total will always be with the Listed Pitchers, therefore if there is a Pitcher change, the wager will be NO ACTION. Rules Exception: MLB Post Season Games that are suspended (not cancelled), bets will carry over until the game is ruled final. This Rule Exception only applies to MLB Post Season Games and not regular season games. Example: Texas and Tampa score is 1-2 in the top of the 8th and Texas scores a run to tie the game 2-2. Now the game is suspended due to rain and scheduled to resume 2 days later. In this case all bets pending will remain pending until the game is completed and ruled final. Rules Exception: In the event that doubleheader games are scheduled for 7 innings only, (such as the MLB 2020 season) the game must go at least 7 innings (6½ if the home team is winning) for the Runline, Game Total and Game Team Totals to have action. When wagering on Run Lines, Alternate Run Lines, Team Totals or Total Runs (over/under) for the game, the game must go 9 innings (8.5 if the home team wins) to have action. If a Regular Season game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called. The result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings. If a Regular Season game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended. Regular Season Games will not carry over to the following day unless otherwise specified. Wagers on Total Runs, Run Lines and Alternate Run Lines will be refunded if a pitcher change occurs prior to both listed pitchers throwing at least one pitch. Money-line wagers on baseball will be accepted in the following manner: Action - team against team, regardless of the starting pitchers. Listed Pitchers - if both starting pitchers are not exactly as specified at the time of the bet, the wager will be deemed "no action". One Listed Pitcher - this is a wager on or against one specified pitcher, regardless of the other starting pitcher. If the specified pitcher does not start, the wager is deemed "no action". In the event there is a pitching change prior to the game, the money-line will be adjusted and "action" wagers will be graded using the opening price for the new pitcher. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter. Double Headers: Double header games are denoted as Game1 or Game2. Members may list pitchers in a double header, however, wagers are taken on games, not pitchers. If a scheduled pitcher does not go in his scheduled game of a double header but in the other game, wagers are graded based on the Game, not on the pitcher. Regular Season Win % - Specifically for this market, bets have action irrespective of the number of regular season games completed by a team. If the 2022 MLB All-Star Game is tied after 9 innings, the game will go to a Home Run contest. A single run will be added to the total score for the winning team. This will apply for all prematch wagers.Example: If tied 3-3 after 9 full innings, and the NL wins the home run contest the final score of the game will be NL 4-3. All wagers on baseball first 5 innings will be decided on the basis of the score at the end of five full innings. If a game is final in 4.5 innings then all wagers on the first 5 innings will be canceled.
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House RulesTHIS SITE is fully licensed and authorized to operate on the Internet. To ensure complete legality, all transactions and wagers will be considered as originating from and governed by the laws of Costa Rica. Member's winnings will not be reported to any government agency. It is the sole responsibility of each individual to report income for tax purposes. All members must be at least 21 years old. Personal identity and details of all members; including name, address, phone number, email address and wagering history, will remain completely confidential, and never given, reported or sold to any third party. Members are solely responsible for their account transactions and should keep all account information confidential. The member is solely responsible for any unauthorized use of the account either through the phone or the website. Management reserves the right to refuse or limit any wager. All Internet wagers are final once accepted by THIS SITE and verified by the member. All Internet wagers must be placed through our user interface provided on our Web pages. Any Internet wagering through other means, including the use of a "robot" service, is strictly forbidden. In the event the use of non-approved client software is detected, Management reserves the right to invalidate all such wagers retroactively, cancel the player's account, and/or take any other action it deems appropriate. Multiple accounts are not allowed. Anyone using multiple accounts on our site will forfeit all bonuses, freeplays and winnings. THIS SITE follows Las Vegas no bet regulations which state: No bet +/- 2 ½ points or 40 ¢ from the consensus line shall be honored regardless of whether the error is made by the sportsbook or the customer in either manual or electronic transaction. In Baseball, a wager on a Run Line or a Total will always be with the Listed Pitchers. Therefore, if there is a Pitcher change, the wager will be NO ACTION. Dead Heat Rules Explained A dead heat is when two or more selections in an event tie. You could have a two-way dead-heat in a horserace or even a five-way dead-heat in golf (especially for the places in a golf tournament, say a five-way dead-heat for third). So what are the bookmaker and sportsbook rules when there is a dead-heat for betting purpose? The rule is that if two selections dead-heat for any placing, half the stake is applied to the selection at full betting odds and the other half of the stake is lost. If more than two dead-heat, the stake is proportionally reduced accordingly.
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PleasersPleasers give you a choice of 6, 6½ or 7 points in football (4, 4½ or 5 pts for Basketball), which subtract from the line used on your team. You may pick anywhere between 2 and 6 teams, and the corresponding payout increases with the number of teams picked. Please contact your agent for Pleaser Payouts. Ties in Pleasers are considered a win.
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FOOTBALL BETTING RULESMinimum Time for Action: For wagering purposes, winners and losers are determined by the final score (including overtime). All games must go at least 55 minutes to have action (unless specified). Overtime counts for the final score unless specified. If a game is suspended after 55 minutes and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results. If play is suspended before the completion of 55 minutes and not resumed the same day, all bets will be scored as "no action" and all monies refunded. Additional Rules: All wagers on the game and the second half will include overtime scoring. Wagers on fourth quarters do not include overtime scoring. All games must be played on the scheduled date and at the scheduled site to have action, unless otherwise noted before a contest. The AFC and NFC winners are determined by the two teams advancing to the Super Bowl. The NFL "Away Points/Home Points" wagering proposition includes all games played in a given NFL week which includes all games played from Thursday to Monday. NFL Propositions will be graded using the results listed at www.NFL.com Arena Football Propositions will be graded using the results listed at www.Arenafootball.com. For all Football Propositions involving statistics for a player, that player must have at least one passing attempt (QB) or rushing attempt (RB), or the wager will be considered No Action. In Canadian Football, a "single" is defined as any one-point scoring play, excluding PATs (Points After Touchdown). For wagering purposes, defensive points do not include PATs (Points After Touchdowns). Las Vegas wagering rules will apply to any situations not covered herein. Highest/Lowest Team Total: Wagers on Highest Team Total or Lowest Team Total will stand ("have action") only if games are played on the scheduled dates and at the scheduled sites, as listed. If teams tie for the highest team total, the winner will be the team with the greatest winning margin (least points scored by the opposition). If the winning margins are also equal, all wagers on the tied teams will be graded as winners. If teams tie for the lowest team total, the winner will be the team with the greatest losing margin (most points scored by the opposition). If the losing margins are also equal, all wagers on the tied teams will be graded as winners. Halftime wagering: Is simply a wager only on the score of the first, or second half of a contest. The line offered will be a pointspread, a moneyline, or a combination of the two, but the wager applies only to the score of the halftime period specified. College Football Season Wins Rules: Bowl Games and Conference Championship Games are NOT used towards teams season wins total - Regular Season Games ONLY. Teams must play every scheduled regular season game for action. NCAA Football Conference Championship Futures Rules If the conference has an official championship game, the winner of the championship game is deemed to have won that conference. If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers. If a conference has co-champions, and no team is picked by the BCS, ALL team wagers will be graded as "No action" and refunded. For divisional odds within conferences, the team participating in the conference championship game will be considered to have won that division. NFL Propositions - First Coach to be Fired or Released: Coach must be fired or resign in Regular Season for action. If more than one coach is fired or released on the same day, the first coach fired or released will be the winner according to www.NFL.com. NFL/NCAA Game Propositions - Team Performance 10 points for a win (tie 5 points for each team). 1 point for each point the team scores. Total points equals team performance. Example Raiders 24 Final Patriots 10 Raiders Performance = 34 Patriots Performance = 10 NFL/NCAA 1st Half Propositions - Team Performance: 6 points for a win (tie 3 points for each team). 1 point for each point the team scores Total points equals team performance. Example Giants 14 End 1st Half Redskins 10 Giants Performance = 20 Redskins Performance = 10 NFL Propositions - Multi-way Player Props: If any player listed in a category does not play in the game, the entire category will be graded as no action. For example, if one of the players listed in the Rushing Yards category does not play, then all wagers on Rushing Yards will be graded as no action. In case of a tie for the Passing Yards category, the tie-breaker is Completion, then Touchdown Passes, then Team Points. In case of a tie for the Rushing Yards category, the tie-breaker is Touchdowns, then Team Points. In case of a tie for Receiving Yards, the tie-breaker is Receptions, then Touchdowns, then Team Points. The tie-breaker rules are used until the tie is broken. For example, for Receiving Yards, if the tie is broken using Receptions, the wagers will be graded using these results. Fantasy Football Player Matchup Rules: The scoring system of 1 point for every 50 passing yards, 1 point for every 20 rushing yards, 1 point for every 20 receiving yards, 6 points for every touchdown, 2 points for every 2 point conversion, -2 points for every fumble lost and -2 points for every interception will be used. Every yardage category will be rounded to the near point separately at the end of the time period. Yearly matchups include all 16 regular season games. All players in the matchup must play in at least 8 games for action. Weekly matchups are for 1 week only. An NFL week starts on Thursday and ends on Monday. All players in the matchup must play 1 down for action. Fantasy Rivals and Fanball Team Matchup Rules: Final score of Fantasy Rivals matchups will be determined by fantasyrivals.com or fanball.com based on the teams and scoring system finalized for the game there. Scoring systems and lineup composition will vary by game. Matchups include all games from Thursday to Monday of the current week. Any game rescheduled outside this time frame will not be counted. Matchups will be action if and only if the Quarterback of both fantasy teams play at least 1 play. If a team starts more than one quarterback, at least 1 quarterback on each team must play at least 1 play. If this condition is not satisfied, all bets will be refunded on that matchup. Special Football Season Win Rules: NFL Regular Season Wins: Forfeited games are counted as losses for the forfeiting teams and wins for their opponents. Teams must have 17 results (wins, losses or ties) for bets to have action. Play-off games and pre-season games do not count for this bet offering. ‘NCAA Season Win Totals’ only includes regular season games. Each team must play their scheduled 12 regular season games. Championship games and Bowl games do not count for this bet offering. Teams must play all scheduled opponents.
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Horses RulesPlease contact your agent for horse payouts. We do not assume liability for wagers that are unsuccessfully entered before post time. Horses are identified by saddlecloth number not by name. When you wager on a horse that is coupled with other horses, your wager includes all horses running under that number. If a horse is coupled with others, you receive all horses running as part of the entry. If part of the entry is scratched and the other part of the entry runs, all wagers have action. There is no “must go” action as part of the entry. If one of the entry horses runs, all wagers have action. If there are no track payoffs for a certain type of wager, all wagers will be refunded. NO HOUSE QUINELLAS!!
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Betting RulesTHIS SITE reserves the right to limit or refuse any wager prior to its acceptance. Minimum wager $50 by phone, $1 by Internet. BAD LINE RULE – THIS SITE will not accept wagers on events posted with obvious or gross line errors. Management also reserves the right to cancel any wager made on an obvious "bad" line whether due to software or human error. Members should check their account balance on a weekly basis at the minimum. Members must state their User ID and Password to the THIS SITE consultant prior to obtaining a line or placing a wager. Account balances are verified by the THIS SITE consultant. Any discrepancies will be corrected by the customer service department. THIS SITE keeps track of all wagers by telephone. Any discrepancies with regard to wagers will be resolved by the tape recording of the transaction, and that recording shall serve as the final determination of the dispute and all wagers will be adjusted accordingly. READ BACK IS FINAL" when the THIS SITE consultant reads back the wager and says "If all of the plays just stated are correct, please state your PIN and Password". It is the customer's responsibility to correct any errors during the readback. Once the plays are confirmed they are final. In the event that the customer does not hear the read back due to technical difficulties, it is the customer's responsibility to call back immediately to confirm the plays. Otherwise the wagers will be voided. All disputes will be settled by management in a timely manner. THIS SITE reserves the right to add, delete or change house wagering limits, rules or payoff odds at any time. The placing of wagers by anyone under 21 is prohibited. Las Vegas Rules apply to any wager or discrepancy not covered by the rules and regulations here specified. In order to have action, the game must go: Football (College & Pro) 55 minutes of play Basketball (Pro) 43 minutes of play Basketball (College) 35 minutes of play Hockey (Pro) 55 minutes of play Boxing (Pro - amateur) 1st round bell Other sports (W/time-limits) 5 min. of play remaining Baseball (Home Team Winning) 4 1/2 innings complete - (The Baseball Mercy Rule is an exception) Baseball (Visitor Winning) 5 innings complete - (The Baseball Mercy Rule is an exception) Baseball (Total Runs-Home team winning) 8 1/2 innings complete Baseball (Total Runs-visitor winning) 9 innings complete All sporting events must be played on the date as scheduled unless otherwise specified. Any event postponed or rescheduled will automatically constitute " No Action". Exception: Post-season, playoff, major tournament or similar event must be played to completion to determine who advances or wins. All bets will have action as long as the game/match is completed within 30 days from the original start date. When wagering on totals, overtime periods are counted in the final score, unless otherwise specified. The home team is always listed as the bottom team unless otherwise specified.
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Baseball4.4.1 Bets on baseball matches are accepted with extra innings included, unless otherwise specified. 4.4.2 For all full game wagers, at least 9 innings (or 8.5 with the home team leading) must be played for action. If 9 (or 8.5) innings are not played, all full game wagers will be void. Note that this includes money line wagers. 4.4.3 For all single inning and 1st 5 inning wagers, the specified inning(s) must be played to completion for the wager to have action. 4.4.4 If the game ends in a tie, all 2-way full game money lines will be void. 4.4.5 If a game is suspended/interrupted and not resumed within 24 hours, all unsettled bets will be void.
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Australian Rules (AFL)4.2.1. Bets on matches are accepted on: Regular time 80 minutes of play (4 quarters, 20 minutes each or 2 halves, 20 minutes each) Regular time including overtime (OT). 4.2.2. We don’t liable for any match duration discrepancies. Date and time of the beginning of an event given in the “Sports” and “Live” sections are approximate. All match regulations are to be specified using official sources. 4.2.3. If a match is abandoned before 80 minutes are played, all bets on that match are void, except for those bets the outcomes of which have been determined at the moment of a match interruption. 4.2.4. If a match venue is changed then bets already placed will stand provided that the home team is still designated as such. 4.2.5. First Goalscorer: If a player does not take part in a competition or joins the match after the first goal is scored all bets on this player are void. If a player is substituted or sent off before the first goal is scored all bets on this player are lost. If the first goal was scored by a player that was not available to place bets on all other bets on other players are lost except for those when “Any other player” is offered. If a match is abandoned before the first goal is scored all First Goalscorer bets are void. 4.2.6. A goal (6 points) is scored when a football is propelled through the goal posts by a way of kick from the attacking team without touching any other player. The attacking team is awarded 6 points. 4.2.7. A behind (1 point) is scored when the football is propelled between a goal post and a behind post or if the ball hits a goal post and passes through. 4.2.8. Half time - Full time bets can be placed for the first half and the whole match.
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Golf4.12.1 All outright bets are settled according to the official tour site results at the time of trophy presentation. Disqualifications after this time do not count. 4.12.2 If a tournament is affected by weather, bets will be settled as long as a tournament winner has been declared and a minimum of 36 holes are completed. 4.12.3 For outright bets and match-up bets, a player that misses the cut will be considered a loser. 4.12.4 Once a player has teed off, bets on that player will be considered official. 4.12.5 For Outright, Top 5, and Top 10 Markets, Dead-Heat rules apply. A Dead-Heat is when two or more participants tie for a position in an event. When this happens, the wager is divided into a winning portion, and a losing portion BetFair provides a detailed explanation
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Tennis4.9.1 Survival of Wagers Wagers will still have action in the event of the following circumstances: A change of venue A change of surface, either before or during the match A change from indoor court to outdoor court (or vice-versa) A change of the scheduled time or day of the match 4.9.2 Match Winner Predict who will win the match. This is graded the same as a Money Line. 4.9.3 Set Betting Predict what the final set score of the match will be. Wagers placed in this market are graded as NO ACTION if the statutory number of sets are not completed or are changed. 4.9.4 First/Second/Third/(etc) Set Winner Predict who will win that set. All wagers placed in this market will be graded as NO ACTION if that set is not completed. 4.9.5 Double Result This market requires you to predict which player will win the first set, and which player will win the match. In the event of a match starting but not being completed, wagers placed in this market will be graded as NO ACTION. 4.9.6 Total Sets Predict the number of sets that will be in a match. 4.9.7 Total games in set X Predict the number of games there will be in that set. 4.9.8 Point spread Betting (2-way) and point spread Betting (3-way) Point spread betting in Tennis is based on the number of games in the match. At the end of the match, the number of games that each player won are added up. You would then apply the point spread to the number of games that each player won. Example: Player 1 won 18 games and Player 2 won 14 games If the point spread offer was Player 1 -3.5, you would subtract 3.5 from Player 1's number of games won. (In this case, it would be 18 - 3.5 = 14.5). Since this number (14.5) is more than the number of games that the other player won (which was 14 games), your wager would be a winner. If the point spread offer was Player 2 +3.5 you would add 3.5 to Player 2's number of games won. (In this case it would be 14 + 3.5 = 17.5). Since this number (17.5) is less than the number of games that Player 1 won (which was 18 games), this wager would be a loser. The 3-way offer will be graded as a loser if the number of games won by each player is equal once the math is applied unless you bet on the “draw” option. Forfeited points or games count for settlement. Tie breaks or match tie-breaks are considered as one game. These markets are based on the statutory number of sets. If the statutory number of sets changes then all wagers placed in these markets will be graded as NO ACTION. In the event of retirement, disqualification, or change of surface mid-match, bets placed in these markets will be graded as NO ACTION. 4.9.9 Set Score (in-play current set and next set) Predict the number of games won by both players in a given set. If the next set is not played, then wagers on that set will be graded as NO ACTION. Once a set has started, it must be completed in order for wagers in this market to stand. Forfeited points or games will count for settlement purposes. If a match is decided by a match tie-break, then the match tie-break will be considered to be the third set. Set betting would be settled as 2-1 to the winner of the match tie-break, and the 3rd set winner would be deemed as the winner of the match tie break as well. 4.9.10 Retirements In the event that a player retires (or the match otherwise terminates prior to the advancing player winning the required number of sets), all full match wagers and set wagers on incomplete sets will be graded as "NO ACTION". All set wagers on fully completed sets will still have action. 4.9.11 If a match is interrupted and not resumed within 24 hours, all bets on this market will be void.
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Soccer4.10.1 All markets are based on the result at the end of full time (regular time plus injury time), unless specifically detailed otherwise. 4.10.2 Full game and 2nd half wagers on events that do not reach the end of full time will be deemed no action. 4.10.3 1st half wagers on events that do not reach break time will be deemed no action. 4.10.4 If a match is interrupted and not resumed within 24 hours, all unsettled markets will be void.
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Rules for settling bets2.1 All event dates and times published by the Company are tentative. An incorrect event date, time or additional information such as the status or stage of the tournament and the score of the first match and so on, is not a basis for cancelling a bet. If the event took place before or after the date of the initial declaration, then the result is deemed to be valid and the bets are valid if they are made prior to the start of the event. When an event is postponed by more than 3 days, the bets will be refunded. If the event is postponed by less than 3 days, then the bets are deemed valid, but the Company has the right to take a decision about refunding bets without waiting for the event, as the players are informed in the official results. If a NBA, NHL, NFL match is canceled or is not finished on the scheduled day, then bets will be cancelled and the clients balances refunded on the following day. 2.2 The away team is indicated in the first place in a line. If the game took place on the visitor team field (except matches between teams from the same city), all bets for the event will be considered void. The change of location to a neutral field is not a basis for cancelling bets. Bets will be considered valid if the host participant's location is listed in the tournament title, but the host participant is not listed first in the betting line. 2.3 Interrupted events. 2.3.1 For interrupted events considered to be cancelled, all bets are considered to be void, except the bets on the sports where the result of the bet was already obvious (for example the bets for first team-scorer, first yellow card conceded, the bets on total over in case of over, etc.) For interrupted events the bets on times or periods comparison are considered to be void without exclusions. 2.3.2 Please see the correspondent chapters of these Rules for additional rules relating to different sports. 2.4 If the primary result of the event was later changed for any reason, this change does not affect the bet results. In addition, bets are considered to be settled according to the primary result of an official protocol or other source immediately after the event is finished. In the case that there is no information on official sources, the company has the right to use other sources of information, including information from its own representative at the match. The source stated in the betting line will prevail. If the event was interrupted and recommenced on the next day from the start, for calculation purposes the first match is considered as an interrupted event and is calculated according p.2.3 2.5 In case of human errors by the Company staff or computer malfunctions during the acceptance of bets (such as: obvious mistakes in odds, non-corresponding odds in depending positions, etc.), and in the case where the game is suspected of being rigged, or in other cases of violation of the Rules, the Company has a right to cancel such a bet. Should international anti match fixing organizations EWS-FIFA, Federbet and Tennis Integrity Unit, suspect of any match fixing or other such manipulation of the sporting event, the Company has the right to block the account of the client who placed bets on the event until a final conclusion is drawn by the anti match fixing organizations. If the final conclusion results in a match being fixed, then all bets placed will be cancelled. Administration is not required to submit proof of the suspected rigging or manipulation with the result of the event. 2.6 All live results displayed on the Company’s site are for information only. The Company tries to display the correct current results, but they cannot be the basis of changing bet calculations and so on. Please use alternative sources of information while placing live bets (for example television, etc.). 2.7 Any change in the score or any change in the details of the match decided on by the official referee, (for example cancelling a goal because of an offside, after examining the video or the cancelling or review of a point play in tennis, volleyball, etc.), or the mutual agreement of the participants (for example playing in equal teams after the player has been sent off, etc.) is not a valid reason to cancel bets. 2.8 In unclear situations, the Company has a right to the final decision.
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Basketball4.3.1 Abandoned or Postponed Matches If a match is interrupted or postponed and not resumed within 24 hours, all unsettled markets will be void. 4.3.2 Changes in venue If the match venue is changed, wagers will stand provided that the original home team remains designated as such. If the home team and away team are flipped, then wagers on the original listing will be graded as NO ACTION. 4.3.3 Timeliness of scores and statistics Only statistics and scores recorded on the official league website on the day of the game will be counted for settlement purposes. Subsequent amendments do not count. 4.3.4 Overtime Game lines and 2nd half wagers include overtime unless stated otherwise. 4th quarter wagers exclude overtime unless stated otherwise Close
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Bet Types3.1 Match Result (3 way lines) Your betting options are Home, Draw and Away. The outcome of the wagers will be determined by the full match scores (regulation time). By wagering on the home option, you are predicting that the home team will win the match. By wagering on the draw option you are predicting that the match will end up in a draw and by wagering on the Away team you are predicting that the away team will win the match. This wager type can be found, if available, at full match, Half, Quarters/Periods. 3.2 Point Spreads Point Spreads are either a negative number, a positive number or a 0 number which is commonly known as Pk’em / PK Line. The outcome is determined by adding or subtracting the spread selected to the score of the team wagered on. For example if you wagered on a 1 Half -1.5 Arsenal, and the 1 Half Score at the end of that period was Arsenal 2-0, the wager will be a winning bet since 2 – 1.5 = 0.5. The final result towards your prediction will be 0.5-0 final score for a winning bet. 3.3 Totals You have 2 options: Over or Under. The outcome of the under wager will be determined as a winner if the final score of the event selected results in a less number compared to what your wager displays, or your Over bet will become a winner if the final score of the game is higher than the amount of the total you selected to be your wager. If the number turns out to be the exact same number of your wager, the wager will be refunded, since it will be considered a push. For example if you have a wager on Denver Over 40, and the final score was 21-24, your wager is a winner since 45 is a higher number than 40 (your wager). 3.4 Team Totals Your options are Over and Under, and the outcome of your wager will be determined by the score only by the team selected. You can select from a pre-established number of goals/points scored by a specific team, if that total score will be over or under that pre-established number. If the result turns out to be exactly the same as the pre-established number, then wagers will be deemed a push/tie and the risked amount will be refunded to your available balance. This can be selected for the full match or for a specific half/quarter/period. 3.5 Asian Spreads/Totals This are Spreads/Totals displayed by an X number followed by either “.25” or a “.75”. For scoring purposes, they work the same as regular spreads and totals, but your risk amount will be divided in 2 different spreads/totals. For example, If you choose a spread of +1.25, half of your wager will go to +1 and the other half to +1.5, same as if, for example, you bet a total to go under 3.75, in which half of your wager will go to under 3.5 and the other half to under 4. This can be selected for the full match or for a specific half/quarter/period. 3.6 Double Chance This offering displays 3 possible outcomes to wager on: Home team and draw: If the home team wins or draws the match, your wager will become a winner Away team and draw: If the away team wins or draws the match, your wager will become a winner No Draw: Your bet will be considered a winner if any of the team wins, meaning any outcome except a “draw” 3.7 Odd or Even Type of wager that is based in the number of points or goals scored in a match, half, game, etc. The betting types are: Odd: total goals/points scored in the match will be an odd number Even: total goals/points scored in the match will be an even number 3.8 Exact Total This option allows you to predict what the exact total will be at the end of the game by adding both teams’ final score together. Your betting options will be: Exactly ‘n’: Predicting that final scores added together will sum that exact ‘n’ number Anything But ‘n’; Predicting that the final scores added together will not be the ‘n’ number 3.9 Exact Team Total This option allows you to predict what the exact total will be at the end of the game/period for a specific team. Your betting options will be: Exactly ‘n’: Predicting that the score of your team will be that exact ‘n’ number Anything But ‘n’: Predicting that the score of your team will not be the ‘n’ number Draw no Bet Gives you the option to get your bet refunded if the event ends up on a Draw. Pick a team to win and if the final result of the event is a draw, your wager will be settled as No Action (refunded).
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Cricket4.11.1 Match Winner: If an event is terminated early due to weather, then the match winner, if any, will be determined by official contest rules. Should an event be officially declared a draw, 2-way wagers will be graded No Action. 4.11.2 Total Runs in Match: The following number of Overs must be completed for wagers on totals that have not already gone over to have action: Twenty20 Matches: the full 20 overs for each team One Day Matches: at least 40 overs for each team Test Cricket: at least 50 overs for each team 4.11.3 Total Runs in Over: If the Over is terminated early due to inclement weather, all wagers that have not already gone over will be deemed no action. 4.11.4 Odd or Even Runs in Over: If the Over is terminated early due to inclement weather, all wagers will be deemed no action.
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Football4.1.1. Bets on matches are accepted on: Regular Time (60 minutes, 4 quarters 15 minutes each) Regular Time including overtime (OT) 4.1.2. Abandoned or Postponed Matches All wagers placed on abandoned or postponed matches are void unless the matches are re-arranged and played on the same NFL weekly schedule (Thursday-Wednesday, local stadium time.) 4.1.3. Changes in venue If the match venue is changed, wagers will stand provided that the original home team remains designated as such. If the home team and away team are flipped, then wagers on the original listing will be graded as NO ACTION. 4.1.4. Timeliness of scores and statistics Only statistics and scores recorded on the official league website on the day of the game will be counted for settlement purposes. Subsequent amendments do not count. 4.1.5. Overtime Game lines include overtime unless stated otherwise.
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Rugby4.8.1 All bets are settled on the result at the end of normal time for each relevant period, (80 minutes play, 2 halves of 40 minutes). 4.8.2 No responsibility is assumed by the company for the mismatch of date and time to an actual beginning of an event. Date and time of an event beginning represented in the Sports line are approximate. Please use various independentsources of information. 4.8.3 Extra time and penalty shootouts count on bets for markets To Qualify, Winner etc. 4.8.4 A match must be played completely for bets to stand, unless the market has already been determined at the moment of a match interruption.
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Volleyball4.6.1 In the event of a match starting but not being completed, all bets are void, except for those markets which have been determined by the moment of the match interruption. 4.6.2 In the event of the set not being completed, outcomes that have already been determined by the moment of the match interruption will be accepted for calculation. Other bets will be void. If the specified set is completed and the match is not completed, all bets on this set are valid. 4.6.3 Spreads, totals are specified in points, unless stated otherwise. 4.6.4 Odd or Even wagers are calculated based on total points scored.
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Hockey4.7.1 Full match and period markets INCLUDE overtime and shootouts. 4.7.2 Regulation time only markets EXCLUDE overtime and shootouts. 4.7.3 The winner of a shootout will be awarded 1 goal regardless of the final shootout score. 4.7.4 If a match is interrupted or postponed, all unsettled bets will be cancelled unless the game period has already completed.
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Boxing4.5.1 A fight is defined as having started once the bell is sounded for the beginning of the first round. 4.5.2 In the event of a no contest being declared, or a fight being abandoned for any reason before the completion of the contest, all bets will be void. If the result of the market has already been determined, bets will be settled according to the result. 4.5.3 If the number of rounds has been changed, the bets on outcome of the fight will stand and the bets on the number of rounds will be void. 4.5.4 The Duration of the fight bet is designated in the Sports line as Total rounds. To win this bet it is necessary to predict the number of rounds in a fight. The round in which the outcome of a bout is determined (i.e. when a bout is finished) is also taken into account then calculating the number of rounds. 4.5.5 In case a boxer does not come out after a gong has rung a new round, it is considered that the match is finished in the previous round. 4.5.6 The Victory of the first (second) sportsman bet. It is designated in the Sports line as 1 (2) and includes the following items: Victory on the points Victory by a knock-out Victory by a technical knockout Disqualification of the opponent or his refusal during the fight 4.5.7 The Draw bet. It is designated in the Sports line as X, it is determined by a decision of judges if the number of points scored by boxers is equal when all rounds of the bout are over. 4.5.8 The Victory on the points bet. The winner is determined by judge's decision when all rounds of a bout are over. 4.5.9 The Win inside distance bet. It includes knockout, technical knockout, and disqualification of an opponent or his refusal during a bout. 4.5.10 The Win 2 in 3rd Round bet. The bet will be calculated as a win if second wins by KO in the 3rd round. 4.5.11 The Bout Ends In 10-12 Rounds bet. This bet will be calculated as a win if the boxer wins by KO from 10 to 12 Round.
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General Betting Rules1.1 All bets will be accepted in accordance with the current LINE - a list of events with the fixed odds and winning coefficients established by the Company. The odds can be changed by The Company after the bets are placed, but conditions of bets remain intact. Clients should check for all possible changes in the odds prior to placing the bet. 1.2 A client cannot change or cancel a bet after registration on the server and after receiving the acceptance message and coupon number assignment. However, the Company reserves the right to cancel a bet at any time for technical reasons or human error, without previous notice. Any failure in communication is not a valid reason for cancelling a bet, if the bet was registered on the server. A client can only place bets to the extent of the funds in his account. When the bet has been placed and registered, the bet risk amount will be deducted from the client's deposit account. After the bet calculation, all winnings are added to the client’s balance. 1.3 Scoreboard: Although we make every effort to ensure all live in-play information displayed is correct, information (such as score and time of game and other) is intended to be used as a guide and we assume no liability in the event that any information is incorrect.
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Are singles paid as a winner if the player exactly hits their target?Single bets are paid as winners if your player hits their target. For example, if you have a player to score 20 or more points (i.e. 20+), your bet is paid as a full winner if that player scores exactly 20 points.
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